Assassin's Guild

I created this map to fit in with my campaign in Calimshan, in the city of Memnon, hense all the red stone, as that is mainly what the city is built from. I'm using it as an Assassin's guild, but it can be used for any general hideout complete with a desert tavern vibe on the main floor.

B1 has a prison, torture room, a shared living space, food/drink storage, training room and mage room with a teleportation circle.

B2 connects to the river from underneath the city

Main floor has a kitchen, common room, a meeting room and a target practice courtyard that is a bit crumbled, covered by canopies like much of the slums district

L2 is living quarters for higher ranking members, with the leader on the far right and the far left are mage quarters, across some wooden, canopy covered walkways. The upper level is a little more shoddy, however, with patchwork floors.

In my game the mage is The Night Arrow. She strikes at her targets with magic missiles that are pitch black, from the darkness. So, I went with a dark theme to her quarters



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Created by: The Dungeon Chef 3 years ago
Last edit: 3 years ago
Aspect ratio: 1:1
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