This is part of a cavern system i made with a mindflayer temple at the end as part of a campaign, the map is created as a point map with long travel through caverns between to give a sense of scale.
The cavern was made with a lot of monsters from Monster hunter world and portals inside because of a rift between realities theme in the campaign where confused monsters from other realms had to settle on this world because of one way rifts opened by a chaos god (who did it for shits and giggles mostly).
They are connected like a keyboard on a ATM.
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And there's an additional camp map with a couple of camps and a couple of travel encounter maps inside for encounters while traveling from one zone to the next.
1: a teleportation circle to enter (but not leave) and a choice of paths
2: fomorian camp
3: edges of a forgotten city made in the name of Bane
4: Large room where there was an encounter with a DND statted Uragaan
5: Small dragon roost for a rathalos
6: Old temple to Bane, taken over by Mind flayers who were forcing an artificer/mage to save/rebuild and elder brain in jar.
7: Room with Dodogama's
8: Room with a Glavenus
9: Escape route out of the dungeon
I'm done with it now, so have fun with it and change and repost or rework as you please:)
There's some cool tricks to make the ground look more cavey in there using the cliffs with high opacity that worked kind of well :)